The natives harvest the valuable trees from which a revolutionary medicine can be extracted a result of the island having been used as a nuclear testing ground in 1952. The player must recruit mercenaries as they explore, capture, and hold new territory. Released in 1995 for MS-DOS, this first game of the series tasks the player with freeing the fictional island of Metavira from the greedy Santino. In Jagged Alliance 2, the mercs are lined up along the bottom. The GUI for Jagged Alliance: Deadly Games, showing the player's mercs bordering the playing field. Nordic Games acquired the rights for Jagged Alliance in 2015 after bitComposer's bankruptcy. MadLab was absorbed by Sir-Tech Canada but the company shut down in late 2003. Ian Currie, Shaun Lyng and Linda Currie were the lead designers on the Jagged Alliance series. Qc, the following three games were developed by Sir-Tech Development based in Ottawa, Ontario. The first Jagged Alliance game was developed by MadLab Software, Montreal. It is unclear what effect this will have on future games using the Jagged Alliance IP, though in the final SEC filing before being delisted Silverstar stated that it had reached a settlement of some issues with Russia-based Akella: "Akella and 3A Entertainment have the option to acquire certain intellectual property rights for the Jagged Alliance and Disciples franchises for an additional $100,000". Strategy First was acquired by Silverstar Holdings, which then ran into financial problems and was delisted by NASDAQ. Strategy First made several attempts to extend the series with Jagged Alliance 3D and Jagged Alliance 3, both of which never saw the light of day. At the moment Strategy First owns the IP and has published Jagged Alliance: Wildfire. By the time Jagged Alliance 2: Unfinished Business was released, Sir-Tech's publishing arm was out of business and the game was released by Interplay. When Sir-Tech's publishing arm went bankrupt, the game rights were transferred to its development house Sir-Tech Canada and published by TalonSoft. The second game, Jagged Alliance 2, was also started by Sir-Tech. The series and IP were created by Mad Labs Software, who later became a part of the publisher for the first game, Sir-Tech Software, Inc., along with a transfer of IP. The intellectual property (IP) for Jagged Alliance has been exchanged between many companies. And only desperate-for-work mercs will agree to work for really notorious players. Hired mercenaries may quit unless the player discreetly pays them a bonus. Mercs may demand a significant pay raise to consider working for the player. Bad player's reputation affects all mercenaries. If the player gets their troops killed often, regularly hires and dismisses members or generally is insensitive (such as not paying for deceased merc body shipments back home), their reputation will lower. The player has to maintain a level of reputation in the Jagged Alliance games. The mercenaries may be out on various assignments, determined randomly, so that the available pool of characters is never the same for each game. In contrast, "Fox" loves working with "Grizzly," on whom she has something of a crush. "Buns", a Danish markswoman, hates "Fox", a medic with centerfold looks. Not all teams would work for example, Ivan and his nephew Igor, who work well together, are hated by Steroid, the Polish bodybuilder. Part of the strategy was the player's freedom to select a multi-faceted team to win the game in different ways. This contrasts the games' setting which is otherwise closely linked to such subjects as war and death.Įach mercenary is an individual with their own traits. The personalities of the individual mercenaries range from mildly eccentric to disturbed. Humour via spoken character comments is a trademark of the series. The games feature a mix of turn-based battle simulation, 4X (explore, expand, exploit, and exterminate) elements and role-playing. The Jagged Alliance games center on strategically controlling mercenary squads, on and off the field, who complete various missions such as freeing countries from oppressive dictators. Jagged Alliance 2 was also released for Linux and is available on Steam and on GOG.com for Windows. From Jagged Alliance 2 on, the games were developed using DirectX for native Windows operation. The first games in the series were released for DOS. Jagged Alliance is a series of turn-based tactics video games. MS-DOS, Windows, AmigaOS, OS X, Linux, Nintendo DS, PlayStation 4, Xbox One
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