![]() ![]() Now usually in these types of games, you expect to walk endlessly. Though the game did have some troubling moments with me, mostly because I had to get my mathematics books, and become a scientist, as well as a botanist to truly understand what was going on – the game made it easier for me to really get what was happening, without needing a degree in these subjects. Not with Moons of Madness, it really was fantastic writing. I have to be honest, in these games, the plot usually gets lost on me and I start losing attention. Though as for the game itself, the atmosphere may seem familiar due to the genre – hell, even Deadspace comes to mind – but, the game has a very strong dialogue, voice acting and writing. Like most of these games, in his nightmares are some things that just couldn’t be possible. As I said, you start the game getting right into the action quickly, mostly because this has to do with Shane having a nightmare, and well, it teases what the game has in store for the rest of the experience. ![]() You play as Shane Newehart, an engineer – with a famous family, as you come to find out. There’s a mystery going on, and you have to figure it out. The crew, all settled in Mars, are all there and founded by Orochi (which, if you follow the lore from The Secret World, it’s a pretty awesome feature!). Not with MOM (That’s right, for the sake of both the fact that it sounds funny, and that abbreviated Moons of Madness is Mom, we’ll go with that for the rest of the review), it starts you off just right. Having played a lot of games of this genre, it usually builds up. You start the game off, getting right into the action rather quickly. Moons of Madness draws upon the rich lore and mythology of Funcom’s Secret World Legends. Both games exist in the same thematic universe, but playing one is not a prerequisite to enjoy the other. Navigate a functioning Mars base in a game that uses non-fiction elements to immerse players in a believable setting. Overcome obstacles using computers, electrical systems, rovers, solar panels and more, then go beyond the outpost and explore the darker side of Mars. With your only hope of rescue hundreds of thousands of miles away, you will be forced to explore the real-world fears of isolation and paranoia, enhanced with supernatural elements and cosmic horror. Terrifying visions and monstrous apparitions will make you question what is real and what is not as the very fabric of reality threatens to tear at the seams. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness? You begin seeing and hearing things that aren’t there. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team has yet to return from their EVA mission. Soon you discover strange and unusual setbacks. ![]() Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. You are Shane Newehart, an engineer stationed at Trailblazer Alpha and your security clearance means you are completely unaware of the existence of the mysterious signal. In secret, the corporation began construction of Trailblazer Alpha, a state-of-the-art Mars research outpost designed to identify the true nature of the message. Their analysts broke it down and determined it was of intelligent origin. Orochi management immediately concluded that the discovery was too sensitive for public knowledge and moved to keep it hidden. The message confounded Orochi scientists. But, now that this all cleared up, we can continue.Ī mysterious signal has been recorded coming from the red planet… If you’re a fan of The Secret World, and even the lore of the game itself (which to this day, I still say that it’s the best written story of all time for any MMORPG), then do yourself a favor and stop reading this, and get the game. Keep in mind, in this review I will be going completely spoiler free, trust me it’s worth it. ![]() Moons of Madness is a first-person, story-driven cosmic horror game where the scientific exploration of Mars meets the supernatural dread of Lovecraft. I had a few days with the game, and we’ll see just how much it wins me over with this genre. Before I continue, I want to thank the team over at Funcom for providing me a copy of the game in order to review it. When I heard Moons of Madness would be making its way to consoles, I had to immediately get my hands on it. The genre has always fascinated me, and I’ve always been drawn to endless battle of “What will scare me?”. Be it movies, video games, tv shows – you name it. Those who know me, are well aware that I’m a huge fan of the horror genre. ![]()
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